﻿using System;

namespace Valve.VR
{
	// Token: 0x020007A6 RID: 1958
	public enum EVRSubmitFlags
	{
		// Token: 0x04002B93 RID: 11155
		Submit_Default,
		// Token: 0x04002B94 RID: 11156
		Submit_LensDistortionAlreadyApplied,
		// Token: 0x04002B95 RID: 11157
		Submit_GlRenderBuffer,
		// Token: 0x04002B96 RID: 11158
		Submit_Reserved = 4
	}
}
